Gerilya : Dominate Nusantara

Description

This board game, inspired by Monopoly, is set on a map of Indonesia divided into provinces. Played by two players who take turns, each player represents one of two factions: the colonizers or the indigenous people, competing to gain control over regions across the country.

Story

In a struggle for dominance over the Indonesian archipelago, two factions face off—the colonizers, aiming to expand their rule, and the indigenous people, determined to defend their homeland. Players strategically capture provinces, rally support, and build influence, striving to shape the fate of Indonesia.

Job description

As the Game Designer, I was responsible for developing game mechanics, balancing the board elements, and creating strategic objectives for both factions to enhance replayability and immersion. Additionally, as an Animator, I crafted the trailer video in Unity, utilizing Unity Animation to bring the game’s conflict and visuals to life, effectively capturing the tension and excitement of the gameplay.

Trailer Animation

I animated the Gerilya trailer in Unity, highlighting money, cards, and the territorial struggle.

Game Engine

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UNITY

Achievements

-

Year

2021

Publication Links