Aventala : The Lost Tribe



Description
Aventala is the first game I created with guidance from senior students as part of a project to assist with their independent research for a final campus assignment. This Windows-based game features 3D visuals in an RPG, Action-Adventure genre. The story follows the main character, Iona, in her quest to locate a lost tribe.
Story
The game centers on Iona, a brave adventurer, who embarks on a journey to uncover the mysteries surrounding a missing tribe.
Job description
As a programmer, I was responsible for developing the mechanical data storage system and assisting in the creation of other key game mechanics. Initially, I found system-based development challenging due to limited experience in this area, but through YouTube tutorials and discussion forums, I successfully implemented the data storage system and helped build core mechanics.

Data Storage System
Stores player health and location data to track progress and player state within the game.

Health and Damage System
Manages health points and damage for both the player and enemies during combat interactions.

Enemy AI System
Allows enemies to chase and attack the player, enhancing game challenge.

Player Movement Mechanics
Includes walking, running, jumping, and attacking, complete with appropriate animations for smooth gameplay.
Game Engine
Achievements
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